Virtual Wargames Connectivity 20250624.

radio active.

Broken Arrow, 1996.

T. V. is virtually noticeable.

R. is virtually noticeable, individual is identifiable because of the effect to boost self-importance by playing with secrecy. This is different from another individual N. who is playing secrecy because of fear.

Time-all activity function : there is no secrecy.


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